| dc.contributor.author | Emir, A. | |
| dc.contributor.author | Bostanci, H. | |
| dc.contributor.author | Tarakci, E. | |
| dc.contributor.author | Tarakci, D. | |
| dc.date.accessioned | 2021-03-02T17:20:55Z | |
| dc.date.available | 2021-03-02T17:20:55Z | |
| dc.date.issued | 2020 | |
| dc.identifier.citation | Bostanci H., Emir A., Tarakci D., Tarakci E., "Video game-based therapy for the non-dominant hand improves manual skills and grip strength", HAND SURGERY & REHABILITATION, cilt.39, sa.4, ss.265-269, 2020 | |
| dc.identifier.issn | 2468-1229 | |
| dc.identifier.other | vv_1032021 | |
| dc.identifier.other | av_7f649f6e-0b0d-497c-a2eb-dcd186f6841b | |
| dc.identifier.uri | http://hdl.handle.net/20.500.12627/3722 | |
| dc.identifier.uri | https://doi.org/10.1016/j.hansur.2020.02.011 | |
| dc.description.abstract | The study was designed to investigate the effect of virtual reality-supported training on manual skills and grip strength in the non-dominant hand in healthy participants. Thirty participants were randomized into two groups: ErgoActive group (n = 15) and control group (n = 15). The ErgoActive study group received 8 weeks of training with leap motion controller-based virtual reality games. The training was done 1 day per week for 30 min. The participants' hand function was evaluated using the Jebsen Taylor Hand Function Test (JTHFT), while grip strength was evaluated with a Jamar Hand Dynamometer and Pinchmeter. After 8 weeks, the ErgoActive and control groups had significantly different JTHFT, Jamar and Pinchmeter results (P < 0.05). When leap motion controller-based virtual reality applications are used, healthy subjects have increased manual skills and grip strength in their non-dominant hand. These virtual reality games are an effective and fun way of improving patients' hand functions. (C) 2020 SFCM. Published by Elsevier Masson SAS. All rights reserved. | |
| dc.language.iso | eng | |
| dc.subject | CERRAHİ | |
| dc.subject | Cerrahi Tıp Bilimleri | |
| dc.subject | Ortopedi ve Travmatoloji | |
| dc.subject | ORTOPEDİ | |
| dc.subject | Klinik Tıp | |
| dc.subject | Klinik Tıp (MED) | |
| dc.subject | Tıp | |
| dc.subject | Sağlık Bilimleri | |
| dc.title | Video game-based therapy for the non-dominant hand improves manual skills and grip strength | |
| dc.type | Makale | |
| dc.relation.journal | HAND SURGERY & REHABILITATION | |
| dc.contributor.department | İstanbul Medipol Üniversitesi , , | |
| dc.identifier.volume | 39 | |
| dc.identifier.issue | 4 | |
| dc.identifier.startpage | 265 | |
| dc.identifier.endpage | 269 | |
| dc.contributor.firstauthorID | 2286615 | |