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dc.contributor.authorSEFER, Semih
dc.contributor.authorSbattella, L
dc.contributor.authorBarbieri, T
dc.date.accessioned2022-02-18T09:54:14Z
dc.date.available2022-02-18T09:54:14Z
dc.identifier.citationBarbieri T., SEFER S., Sbattella L., "Minus-two: Multimedia, sound spatialization and 3D representation for cognitively impaired children", COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS: PROCEEDINGS, cilt.3118, ss.1054-1061, 2004
dc.identifier.issn0302-9743
dc.identifier.othervv_1032021
dc.identifier.otherav_691cdccf-3457-4f5a-817f-3615f173ce2f
dc.identifier.urihttp://hdl.handle.net/20.500.12627/178200
dc.description.abstractMultimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved successfully in creating imaginary worlds that could both protect the child from the difficulties of the outer world and create the conditions to feed new stimuli without causing discomfort. However, traditional storytelling techniques (paper, pencil, the voice of the teacher) sometimes might be vastly improved by using multimedia and hypermedia technologies. The possibility to play different music, to explore spatialized sounds, to record sounds and voices, and the opportunity to play with 3D images within a 3D space using devices as simple as touch screens, may ensure an enhanced level of attention from the children and may give to the teacher new and powerful tools to convey his/her message through the common activity. In this paper we motivate the use of hypermedia educational techniques with cognitively impaired children, outlining the general requirements of an educational framework that might be provided to teachers. We then describe the functioning of a prototype we developed following these requirements, MINUS-TWO: a storytelling environment mainly characterized by a strict cooperation between the child and the teacher or the therapist, by multimodal interaction, sound spatialization and 3D representation. The paper also presents the results we obtained by using these techniques with more than twenty cognitively impaired children.
dc.language.isoeng
dc.subjectBiyoenformatik
dc.subjectMühendislik ve Teknoloji
dc.subjectTheoretical Computer Science
dc.subjectComputers in Earth Sciences
dc.subjectComputer Graphics and Computer-Aided Design
dc.subjectGeneral Computer Science
dc.subjectComputer Science (miscellaneous)
dc.subjectComputer Science Applications
dc.subjectChiropractics
dc.subjectPhysical Therapy, Sports Therapy and Rehabilitation
dc.subjectPhysical Sciences
dc.subjectHealth Sciences
dc.subjectRehabilitation
dc.subjectBİLGİSAYAR BİLİMİ, İNTERDİSİPLİNER UYGULAMALAR
dc.subjectBilgisayar Bilimi
dc.subjectMühendislik, Bilişim ve Teknoloji (ENG)
dc.subjectBİLGİSAYAR BİLİMİ, TEORİ VE YÖNTEM
dc.subjectREHABİLİTASYON
dc.subjectKlinik Tıp
dc.subjectKlinik Tıp (MED)
dc.subjectTıp
dc.subjectSağlık Bilimleri
dc.subjectDahili Tıp Bilimleri
dc.subjectFiziksel Tıp ve Rehabilitasyon
dc.subjectBilgisayar Bilimleri
dc.subjectBilgisayar Grafiği
dc.titleMinus-two: Multimedia, sound spatialization and 3D representation for cognitively impaired children
dc.typeMakale
dc.relation.journalCOMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS: PROCEEDINGS
dc.contributor.department, ,
dc.identifier.volume3118
dc.identifier.startpage1054
dc.identifier.endpage1061
dc.contributor.firstauthorID3372476


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