dc.contributor.author | Kahraman, Mehmet | |
dc.contributor.author | KIRCI, PINAR | |
dc.date.accessioned | 2021-03-05T11:23:22Z | |
dc.date.available | 2021-03-05T11:23:22Z | |
dc.identifier.citation | KIRCI P., Kahraman M., "An Android application for gamification with education", International Symposium On Advancements In Information Sciences And Technologies (AIST 2018), 5 - 08 Eylül 2018, ss.10-14 | |
dc.identifier.other | av_a7f2c83a-38bd-442a-a7ec-4cb9249d7d7e | |
dc.identifier.other | vv_1032021 | |
dc.identifier.uri | http://hdl.handle.net/20.500.12627/112248 | |
dc.language.iso | eng | |
dc.subject | Bilgisayar Bilimi | |
dc.subject | Bilgisayar Bilimleri | |
dc.subject | Mühendislik ve Teknoloji | |
dc.subject | Mühendislik, Bilişim ve Teknoloji (ENG) | |
dc.title | An Android application for gamification with education | |
dc.type | Bildiri | |
dc.contributor.department | Diğer Kurumlar , , | |
dc.contributor.firstauthorID | 663602 | |