"TOM THE ANIMAL LOVER": AN EXAMPLE OF EDUCATIONAL DIGITAL GAME FOR PRESCHOOL CHILDREN AGED BETWEEN 4-5
Özet
Play is the most important occupation that the child spends most of his time with. At the pre-school period, children learn more easily through games. In parallel with the rapid development of technology today, technological tools have also entered to our homes and the lives of children. Children spend their time in closed areas because of the fact that their parents work, and the playgrounds in big cities are scarce. Therefore, children play games with devices such as tablets, computers, and phones. The most important thing is that games that the children play must be educational and appropriate for children's development level. Games that are not suitable for the child's level of development and age, have violence and are non-educational will be harmful for the child. In this age, it is not possible to keep children away from technology so the task of educators and families is to provide the best way to benefit from the technology.
Koleksiyonlar
- Bildiri [64839]